Stat Calibration & Endgame Rerolling

The true endgame loop of Anime Overload. Learn how to hunt for the 0.2% SSS-Tier stats using Cubes of Potential and Bloodied Chains.

What is Stat Calibration?

Every unit possesses five core sub-metrics: Damage (DMG), Seconds Per Attack (SPA), Range (RNG), Crit Chance, and Crit DMG. Calibration allows you to permanently alter these stats using rare materials.

The Rerolling Materials

Basic Stat Cube

Rarity: Legendary (Farmable via Nightmare/Codes)


The blunt instrument of rerolling. Consuming a Basic Cube instantly rerolls ALL FIVE stats at once, wiping any previous progress entirely.

Advanced Stat Cube

Rarity: Mythic (Rare End-game Drop)


The surgical tool. Allows you to target and reroll a single specific stat without altering the other four.

Stat Seal / Locker

Rarity: Secret (Highly Coveted)


Locks a specific stat in place so it is shielded during a Basic Cube reroll. Essential for the SSS hunt.

Meta Reroll Strategy

When rolling stats, the tiers range from C (55% chance) up to SSS (0.2% chance). Achieving full SSS is mathematically improbable using only Basic Cubes.

  • Step 1: Use thousands of Basic Cubes to brute-force a single SSS tier roll on your most important stat (usually Damage or SPA).
  • Step 2: Use a Stat Seal to permanently lock that SSS stat.
  • Step 3: Use Advanced Stat Cubes to individually raise the remaining four stats to S or SS minimums. (Advanced Cubes often cost Bloodied Chains and other rare end-game resources).

Tip: Use the Auto-Reroll Filter UI. Set it to 'Grey' to instantly skip garbage rolls, but carefully switch to 'Blue' to manually confirm higher-tier drops so you don't accidentally overwrite an SSS.